Mift Patch Notes / Mift Upcoming Features
\\temporary information prior to the pull from github//
Mift News / Coming Features
Update | Description | Estimated Release Build | Developer | Under Development |
---|---|---|---|---|
World Saving and Loading | Save your world and come back to it later through the load world menu. | Pre-Alpha 1.70 | Bryce Hahn | |
Proper Collision Detection | Player will properly calculate collisions and will not get stuck on collision | Pre-Alpha 1.75 | Bryce Hahn | |
Depth of Field Effect | Objects and terrain at a distance in the background will be blured to optimize the game | Pre-Alpha 1.80 | Bryce Hahn | |
World Edge Fog | The world is not infinite, therefor there will be a world border with heavy fog | Pre-Alpha 1.90 | Bryce Hahn | |
Custom Myo Spell Controlls | When connected, the Myo Armband will allow spells to be fired through special arm movements and sequences | Pre-Alpha 1.98 | Mason Cluff | |
Oculus Rift Implementation | Experience the world of Mift like never before through virtual reality heasets | Alpha 1.00 | Bryce Hahn |